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Contentbox headline
Jun 15 2026 -  06:45

UnderOld is online. Create your account, download the client and begin your first hunt.

UnderOld is online. Create your account, download the client and begin your first hunt.

Jun 15 2026 -  06:44

Rates are set around a 2x classic pace, with stronger vocation regeneration for smoother gameplay.

Rates are set around a 2x classic pace, with stronger vocation regeneration for smoother gameplay.

Jun 15 2026 -  06:43

The website includes account tools, downloads, highscores, houses, guilds, wiki pages and news.

The website includes account tools, downloads, highscores, houses, guilds, wiki pages and news.

Contentbox headline
Jun 15 2026 -
Welcome to UnderOld

UnderOld is now online. Welcome to a classic 7.72-inspired world built for a steady, fair and long-term adventure.

The goal is simple: preserve the old-school feeling while giving the server a modern foundation, cleaner website tools and systems that make progression more interesting without losing the identity of the era.

  • Official website: account creation, downloads, highscores, guilds, houses, wiki pages and news are available at underold.com.
  • Stable infrastructure: the game runs on a dedicated Debian server with HTTPS for the website and protected public services.
  • Classic gameplay: hunts, quests, economy, blessings, houses and team play remain at the center of the experience.

Create your account, download the client and start your first character. This is the beginning of UnderOld.


Jun 15 2026 -
Classic 7.72 Pace, Tuned for UnderOld

UnderOld is configured around a clear rule: the core rates should feel like twice the original Tibia pace from the classic era.

  • Experience: 2x.
  • Skills: 2x.
  • Magic level: 2x.
  • Loot: 2x.
  • Respawn: tuned to a faster classic flow.
  • Vocation regeneration: health and mana gains are stronger to reduce downtime while keeping the old-school rhythm.

This keeps progression meaningful, but avoids making the game feel rushed. Equipment, supplies, team hunts and smart routing still matter.


Jun 15 2026 -
Systems Available at Launch

UnderOld launches with a mix of classic systems and quality-of-life tools prepared for long-term growth.

  • Website systems: account panel, downloads, highscores, guilds, houses, character tools, store pages and wiki areas for items, creatures and map information.
  • Item progression: rarity, tier and upgrade-oriented systems are present in the game files, with item labels and attributes shown in the client where supported.
  • Reward systems: battle pass, special boxes, roulette-style rewards and event scripts are available for controlled use by the staff.
  • Protection: anti-cheat resources and server-side checks are part of the environment.
  • Operations: website, database and game server are organized with standard paths so updates can be maintained quickly.

More details will be published as each system is tuned, documented and opened for players.


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